To have a manageable throttle there must be some ramping, but for the clutch we want none.
How about a switch on the clutch lever that when the lever is pulled switched the controller to no-ramp mode. This might make the effect of pulling and releasing the lever more similar to a mechanical.
Still doesn't solve the flywheel issue, but it's possibly achievable today.
Just to be sure we are on the same wavelength, does "ramping" for the throttle refer to either:
Slew rate limiting of the throttle signal, which limits the rate of acceleration of the motor, or:
Non-linearity in the throttle signal, which produces an exponential response curve, resulting in less throttle sensitivity at low openings, and more at higher openings.
Personally, I don't like slew-rate limiting because it kills the small throttle corrections you need to make on rough terrain.
Non-linearity is the thing. Some controllers have a choice of different curves, others allow you to "bend" the curve as you want.
However, if your controller doesn't have that feature, there is a way to accomplish non-linearity if you have a resistive throttle. By adding a trim pot between the wiper and the ground connection of the resistive throttle, it becomes possible to obtain a VARIABLE curve that you can adjust to your liking. I've been wanting to order a Domino throttle for quite a while, to be able to develop that.
It's on my "to do" list, I promise. :wink:
One (small) problem with a non-linear throttle is that you never quite get used to the sensitivity of the throttle, because it's different for each position. But this is still better than a straight throttle.
However, on a low-power bike, the straight throttle won't be much of a problem, while a high-power bike will be difficult to ride at low speed. There's also personal preferences in all of this.
End of rant.