You don’t want a sheet of lamination iron on the face of the core. This would have a major eddy current. Any laminations need to be parallel to the flux direction.
coleasterling said:Nothing to add to the last few posts other than that a more round geometry is easy to do and probably better for stress concentrations on the cores. External sharp corners are generally bad just like internal sharp corners.
The threading test worked well, but I found another issue in that on tightening, the core will crack right through the thread, axially. After that, I don't feel that we can effectively thread and screw into the cores. Bolting through from the outside face might be the only solution. It may make sense to use shoulder screws during assembly to limit bolt clamping on the core, too.
APL said:I've been watching tutorials on Tinkercad and Fusion 360. Tinkercad is a bit basic and I can draw way faster than that,
and since it is unusable in 3D or CNC machines, I don't see the point of investing time in it.
It doesn't look like too much of it would be very familiar in Fusion 360.
Fusion 360 is way more complex, or at least 'can' be. But since it will be usable in 3D and CNC machines, it would be well
worth the time invested. I can still draw and sketch 50 times faster.
Drawing is fun, relaxing, and easy for me, and computer symbols and drop boxes are painful. But I'm sure it will get easier
as I get used to it, and learn the short cuts.
The resulting effort pays off when you watch a machine make the part, or even thousands of parts.
I'll keep plodding forward, thank goodness for tutorials. I really need to get with the 3D printing movement though, since
it is the present and future of things. I'm not sure if the current 3D machines have their own cad programs or not, or if
they will accept Fusion 360 or not, I'm sure that some will.
APL said:I'm not so sure about that, considering how many times this thing has sometimes drastically changed in the last few
weeks. I suppose it depends on how comfortable and quick you are with the program though.
With me, it would probably take days to create the complete motor in cad, and then all the changes lately would take
much more.
A drawing show's me if I'm on the right track, and can be changed in an instant. And I don't feel 'stuck' with a design,
just because I've spent so much time making it.
But you'r probably right, it just depends on how well you are able to work the program. I guess I'll find out.
APL said:Thanks for the link, good to know that it's for more than 30 days. Got the account made, but when I tried to download,
they said my Mac was too old.
Needs to be a version 10.12 or newer,.. so now I'm in the process of dealing with that.
Figures, if you wana play, you gotta pay
They say that I can download previous versions, but I haven't been able to get that to work yet either.
Well, in the mean time, I have lots of videos to watch. (on my 'collectible' I Mac)
coleasterling said:https://www.autodesk.com/campaigns/fusion-360-for-hobbyists
Make an account and I believe you'll get a hobbyist license key at some point. It is definitely 100% free, not just a 30 day trial, though I know it says 30 days upon install.
Dui said:Otherwise you might want to try Onshape.
They have a free version for hobbyists, it is extremely easy for beginners, and you can do pretty much anything you want, it's quite complete...