Amberwolf's Music Studio Technical Stuff (and the sonic products thereof)

Your music has always been more enjoyable to me then Philip Glass!

It's good!
Thanks!



I think if I could get more people to listen to it, I might get enough people that liked it to have a sizeable audience.... Back when i was able to play at conventions I had a few dozen consistent fans, but that was pre-internet, so there wasn't any good way to provide them with new stuff except for the once-a-year times I would see them at the cons (GallifreyOne in LA, and Leprecon/Coppercon here in Phoenix).

But my live playing sucks compared to what I can do in the computer, since I can fix my many many mistakes and work on ideas I cannot physically play (most of them). The problem is that just sitting there in some public place editing music as people walk by doesn't gather much of an audience, compared to playing live; I've tried that too. And they gather *different* audiences (though the editing one is much much smaller; only those very few interested in how stuff is made, not really in *what* is being made).

The "analytics" on soundclick and bandcamp are pretty primitive, but they show me enough to tell that I don't have many repeat listeners, even though I have it set to allow 100 free listens before they'd have to buy it (none have ever come anywhere close to that), and the only hits I get are when I post a new one here or on the cakewalk forum. (well, every so often someone listens from the new-piece posts on the haibane renmei forum (cff-ssw.net) but that's very rare). Before twitter was eaten by the monster and destroyed / made unusable, I would occasionally get a listen from new-piece posts on there, but it wasn't worth the time posting there even before it was eaten.


I know that what I make isn't most people's cup of tea, so I don't expect that most people that listen once will come back for a second one, or listen to a second song if they don't like the first, but those that do like it seem to really like it.



Have you ever contacted any local collage radio stations to see what it might take to get a little radio play?

:cool:
I have yet to receive a reply from just about anyone or anyplace over the years. The few that did reply either would tell me they're not accepting submissions, or that I don't suit their style, or some other polite way of telling me to bugger off.

None of my stuff is exactly mainstream, or well-done, polished/produced like the crap on the "radio", so I don't blame them.

(and my communication is wierd, so that probably deters them too)

So far the couple of people that have "volunteered" to help with promotion, like Marty above, don't think I should make my own music, but should just make stuff that would be popular and easily promotable like copies of whatever other people are making...and that would be pointless.
 
I've updated the Aftermath of Sunlight:
A slightly remixed version 052325 000001 000073u is here:

Aftermath of Sunlight [1] by Amberwolf



BTW, this (Pre-Cast Shadows) is it's companion track, still very much a WIP more even than Aftermath of Sunlight:

Pre-Cast Shadows (Aftermath of Sunlight Pt 2) by Amberwolf

It's built on hte percussive section from Aftermath of Sunlight; so far only has the first minute or so of what will be something longer.

Most likely these will become a "single track' at some point, or a matched set, or something...whatever they call it in real music when there's several related pieces of music that go together but can be listend to separately. Movements?
 
I've updated the Aftermath of Sunlight:
A slightly remixed version 052325 000001 000073u is here:

Aftermath of Sunlight [1] by Amberwolf



BTW, this (Pre-Cast Shadows) is it's companion track, still very much a WIP more even than Aftermath of Sunlight:

Pre-Cast Shadows (Aftermath of Sunlight Pt 2) by Amberwolf

It's built on hte percussive section from Aftermath of Sunlight; so far only has the first minute or so of what will be something longer.

Most likely these will become a "single track' at some point, or a matched set, or something...whatever they call it in real music when there's several related pieces of music that go together but can be listend to separately. Movements?
A movement is an appropriate term for it so long as they have linking ideas. Think of any 1970's rock opera you can remember. Queen, Pink Floyd, Yes, Alice Cooper, The Who, they all had albums which kind of had movements. Plenty of opera is like that but they have acts. A classical peice like Vivaldi's Four Seasons comes to mind.

As far as listening to the "songs" separately that has become standard for a couple of reasons. One, the obvious one is due to the need for radio stations to sell advertising space. However since radio stations are now competing with streaming services the other reason comes into play, the listeners attention span. If the goes longer then 3 1/2 minutes people get board and look for something new.
 
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Added cover art to The Beaten Dog


a0727303995_4[1].jpg


It is still hard work to get what I want out of it, but the perchance.org image generator is generally better (than any other "AI" image generator) at following what I tell it, and most importantly, if I use the same prompt and the same seed number, I can generate as many variations of the same image as needed, slowly refining the prompt to refine the specific image, instead of getting a whole new set of random images every time "generate" is clicked like happens with every other one.

The one thing it lacks that would be better is a way to "like" and "dislike" each image out of the set that's generated, so that process could also be used to refine an image down to the art I actually intended to create.

The one above took about four hours of refinement (only about 10 to 30 seconds to generate images four at a time, each time, most of the time spent on refining the prompt over and over)...but the first half hour was "wasted" before I discovered I could reuse the same seed / prompt to get the variations, after I found the most hearbreaking variation of the random ones that best followed my prompt and needed a way to just improve that.*****

The hardest part was bringing myself to type in and *ask for* an image of an abused animal. :( And suppressing my tears and heart throbbing when I saw what came up each time. :cry:

But this is what this song is about, all those lost fuzzy souls out there that aren't lucky enough to escape this kind of horrific monstrosity, and I want those seeing the cover art to feel what the song is about if they don't get it from the song (which someday I want to revisit and "finish", but to do that I have to "show" the abuse in the song itself, and that is harder for me to do than I thought it would be).


****there are a few others that were contenders, but this one most makes me feel for it, want to get it out of there and hold it and make it all better, and I'm hoping that is what comes across to others as well. Some of the others below:

The Beaten Dog (3) 1400 titled.jpg The Beaten Dog  (40) 1400 titled.jpg The Beaten Dog  (36) 1400 titled.jpg The Beaten Dog  (42) 1400 titled.jpg
 
Listen to the new epic cinematic hit

No Bigger Than The Space Of Time






Is still kind of a sketch of what it will become, but it already sounds like something from an epic movie trailer.
:)
\

06-14-25: 061325 000001 000021d -- first public version; still highly experimental and subject to major changes at any time.

06-15-25: 061325 000001 000040j -- mix changes, added intro sounds, accents throughout.

06-15-25: 061325 000001 000061m -- extended with new dramatic section

06-16-25: 061325 000001 000071p -- added backing synth and other parts, assorted mix and timing edits.

06-17-25: 061325 000001 000096u -- extended with another new section, plus assorted timing and mix edits throughout.
 
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A copy of a post I made elsewhere (on the bandlab/cakewalk forum) in answer to a question, in case it's useful to anyone reading the thread:

Regarding beatmaking....

I use a number of methods.

For MIDI controlled samplers (hardware or software) I have used the ancient MFX Musiclab SlicyDrummer Lite, set the track it's in up to drive SessionDrummer (or whatever) with a kit of the sound type that I'm generally after, and hit the random button, playing the loop it gives and shifting each pattern in SDL up or down to drive different drums, until it sounds something like what I want. If it doesn't work on all the patterns, I'll turn the random-lock on for the ones that do, and then use random again for the ones that don't until something emerges that I like. Sometimes I'll just turn one or more of those off entirely, so no drums are driven from them. If SD is still available from ML, I'm sure the full version is more powerful and versatile.

Sometimes I'll use MIDI loops, either stuff I've made before that turned out well, or ones from various companies (especially the ones that give some away for free now and then, as I don't have any budget for this stuff, and probably haven't made a dollar a year on average from music sales). Then I'll put those into tracks driving Sessiondrummer or another synth (not always a true drum synth; depends on what I'm doing). Then I poke around at the "tracks" and may use the kick notes to drive some other thing, and the snare to drive the kick, and a hat or whatever to drive a snare, etc, just to see how the patterns work out. Sometimes there's an instant winner when doing this, sometimes a long while of working gets me nothing I like. I'll save it anyway in case I decide it fits something else later....

Then other times I'll use audio loops--there are a LOT of free wave files out there, many of them very good quality. Ghosthack has an annual "advent calendar" full of wave bundles, some of which also have midi files. (many of their purchasable bundles have midi files for the wave files in them, making it easy to use your own sounds to add to or replace theirs, and many of their bundles have everything tracked out to separate stem files...and all of them are "pre-mastered" and generally mix well together without messing around (though I pretty much always mess around with things; it's part of the fun).



Other times I'll just draw everything into a MIDI track to play SD or some other synth. I also have a yamaha tabletop drumpad thing (m55? ) but I'm terrible at actually playing anything, not enough control over my body in realtime, so I don't do a lot of that anymore.
 
also posted on that forum, info about this most recent song

As one example of the audio loop / sample method, the most recent WIP No Bigger Than The Space of Time over here:

No Bigger Than The Space Of Time, by Amberwolf

In the fourth "movement" it has some Planet Samples stuff from The Sound of Tomorrowland Electro Edition (a free "14-kit" bundle) for kick and snare and bassline, that I turned off snap in SONAR then dropped these in, not aligned. I also have them stretched out to I think half ish their original speed, because this is a slowish piece. Hit play, then began nudging them around utnil they sounded the way they do now (whihc isn't how they're supposed to sound). Stuck in some of the other noises and percussion from earlier movements in the trakc to reprise them and unify this movement with them, and give the feel it now has, to underlie the rest of the piece.

The ohter movements' percussion is also mostly made up of either pieces of loops (almost all from Ghosthack) or individual sounds cut from loops, or individual wave samples (mostly I don't recall the sources, had some for many years, edited and tweaked and resaved over and over) placed around the tracks. here's a screenshot of the piece
1750396768013.png
 
updated and added cover art:
wiht some new tiny timing tweaks here and there, especially in the second movement's "pauses" of percussion to fit what the vocal is doing, slowing down or speeding up, etc. (ritardo, acclerando?)

To do that I have to slice it up into pieces and squish or stretch individual ones and move them closr together or farther apart.

There's a fucntion called audiosnap that lets you do this by dragging markers around, but sometimes this creates wierd phasing sounds. Sometimes I want that sound, or accept it as a piece of the action going on, but some places I know it won't fit so I use my manual method that I have used since before that function was added nearly a couple decades back. ;)

I also added cover art, which like The Beaten Dog was initially generated in Perchance, though I had to blend multiple versions together and edit it to get closer to what I was going for.

I actually have a bunch of them I would like to use, but I can only pick one....and decided to go for a non-realistic style for this one, instead of the cinematic space version or one of the others. I might change my mind on that later.
edited anime look 1a 1400 titled2 .pngedited anime look 1a 1400 titled2 .png
EDIT: Here's a couple of them; the "paper and ink" one took a lot of time in paintshoppro to get the titling and outline right so it looks more like it goes with the rest of it than something pasted on top (which is what I normally just do with the titles after I get the image generated and tweaked). Could use more work though. It was the original idea I was going for, and I still really like it, and may end up using it.

A_casual_photo_of_A_casual_pho (18)1400 1a layered titling 3 .pngA_casual_photo_of_A_casual_pho (18)1400 1a layered titling 3 .png
The wolf-in-space one I have a bunch of other versions of that are quite different, each of which I like. (there are dozens of variations of eahc of the versions I have of all of these, but

A_casual_photo_of_A_casual_pho (16)trashed 1400 titled.jpgA_casual_photo_of_A_casual_pho (16)trashed 1400 titled.jpg
 
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(I was making this list for someone else, and thought i should posting it here as well. I left out some parts of the post that aren't relevant here.)



It is *all* experimental.
;)
There is a spoken-word song "The Beaten Dog"
a0727303995_4.jpg

The Beaten Dog, by Amberwolf
though most don't have lyrics they may have vocals or vocalizations. The "hardest" song there with vocals (English) is probably "Back To The World".
a3444399563_4.jpg

Back to the World, by Amberwolf

A couple have Elven vocals,
Behind You Lie Many Unseen
a3844719310_4.jpg

Behind You Lie Many Unseen, by Amberwolf
Gareki II (Alternate Version, Cinematic Feel)
a1203857919_4.jpg

Gareki II (Alternate Version, Cinematic Feel), by Amberwolf

and one has Indian chants:
Less Like A Whisper
a2877524398_4.jpg

Less Like A Whisper, by Amberwolf

and one has wolves rather than humans doing the "singing"
Ookami no Kari no Yume (Wolf's Dream of the Hunt)
a3202277528_4.jpg

Ookami no Kari no Yume (Wolf's Dream of the Hunt), by Amberwolf

A Peek Over The Wall is "set" in Guri
a3229410171_4.jpg

A Peek Over The Wall, by Amberwolf

And this older one features Lauscho on the lead guitar:
Convocation of Lies (feat. Lauscho Remix)
a3080340720_4.jpg

Convocation of Lies (feat. Lauscho Remix), by Amberwolf

The most recent ones at the top of the Amberwolf page are generally more cinematic, and the older ones at the bottom generally more electronic. There's a variety of styles / types on there, so if you don't like one try another, and more than a few change styles within the track itself over time, so you can just wait for it to change too....
 
Thanks for this Amberwolf, I enjoyed listening, and the cover art strongly reminded me of: My Neighbor Totoro, director Hayao Miyazaki, from
Studio Ghibli.

Beautiful piece and artwork.
Thanks; it's meant to represent a (forbidden) journey of a Haibane climbing the wall around Guri (Glie) in the anime Haibane Renmei (charcoal(grey)-feather-federation). Some images from the show itself.
1751004719140.png1751005027929.png 1751005137267.png1751004600508.png 1751004703897.png1751005243629.png


Below is one of the images I tried to generate for cover art, but I could never get it to actually put characters on the wall itself, at the top looking out over an obscured cloud-studded landscape below..... Pretty much none of the others were even remotely close, besides the one I actually used that you commented on. (to keep the wolf theme I use, I was trying to get a wolf with little haibane wings and halo already at the top of the wall, with crows perched along it nearby "chatting" with each other and giving it dubious glances (because the wall and anything outside it is forbidden)).

The one below is raw, the stuff I actually use I have to edit for all the things the image generators cannot do right, or that I want differently. I usually have to take several iterations and use pieces from each to create a cover image, or I have to create background, foreground, titling, etc., all separately, and combine them, alter them, etc., in paintshoppro6 (an ancient "photoshop"-like program).
A_casual_photo_of_Out_in_the_c (4).jpeg


I originally intended a much longer piece, with a longer quieter more gradual intro starting from the forest at night, sounds of climbing the wall, a near-fall, etc., but things intruded into life at the time and so what you heard is all I have so far managed to create of it; the ideas are still there in my head, but I have had enough time between when I wanted to make them real and now that they are a bit blurry, and other music has overridden some of them as well and come out as other songs posted on that page after it. Would probably be about 15 minutes long instead of two and a half, done the way I was thinking of, and bore everyone to death like my eight minute Ookami no Kari no Yume did. ;)
 
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If anyone has ever read Windhaven (by George RR Martin and Lisa Tuttle), this is The Last Flight:


Since Windhaven is an ocean world, with what amounts to an archipelago of islands for it's land, I went with what I hope is a mediterraneanish sort of sound, in my own wierd way.
 
I updated The Last Flight with various edits, mix, fx, etc. Added "lute solo" to final reprise section...might surprise you, might not. Worth a listen if you heard the original.

Several edits later...the track is even better, and I also managed to composite some artwork for it (my usual ai tools simply coulnd't create any part of it, not together, not separately.....
a3599086782_42.jpg.b62dcee39d2a23186060c5fd466e056d[1].jpg


The Last Flight, by Amberwolf


EDIT:
Wierd...somewhere in the last few edits leading up to the previous export/upload, *all* the busses were somehow set to feed the hardware out. I don't even know a way to do that on purpose except one by one, and I definitely didn't do that. Fixed by referring to a previous save version easily enough, but...weird.

Also fixed the awkward placment of hte cliff jump / start of flight effects. I thought I had it down, but when i listened to it today, it sounded terrible, where i had had to alter the music around it, especially the lute part. So I reverted that section back to original, and moved the jump back a few measures and it fits MUCH better there.


07-19-25: 071825 000001 000042a-- first public version
07-20-25: 071825 000001 000055f -- Various edits, mix, fx, etc. Added "lute solo" to final reprise section.
07-21-25: 071825 000001 000067k -- further fine tuning, added bass grace notes and fills, some mix changes in spots. Reworked the intro percussion, turned it way down along with the intro vocal notes. Moved some percussion bits around, added a few more shakers here and there.Altered the "trap style" pre-measure bits in most places to fill with shakers or tambs or caxixi, or leave empty for expectation of a note that isn't there this time so the next one has more impact, etc. Also automated more of the amp / eq controls on the lute solo in the final section for more dynamics.
07-22-25: 071825 000001 000075m -- added environmental fx, widened part of the lute solo to fill space.
07-23-25: 071825 000001 000077n -- had forgotten to widen the space for the rain
07-23-25: 071825 000001 000093q -- Added wind, walking and hten running footsteps in the clifftop gravel, the sound of flapping clothes, etc.
07-24-25: 071825 000001 000109u -- Fixed program failure (all buses mysteriously set to hardware out instead of chains they had been in) and fixed awkward placement of cliffjump / start of flight.


Original version here:
07-20-25: 071825 000001 000042a - first public version
 
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Depeche Mode meets...Amberwolf?

Messing around, this is a start to a new piece that I have no idea what style to call it. Only a couple hours into the creation process. ( EDIT: now about 12 hours in)

[strike]Still working out the main "melody" or whatever it would be called, so that's not in there, [/strike]but even as-is it might make a useful background piece to one of those movies of the mind.

EDIT: This track (still untitled) has now undergone extensive editing, recomoposition, mix, added vocal tracks, accents, etc. and is definitely ready for public listening and feedback is desired. Now over on bancamp as 072425 000001 000064k
edit: 072725: 072425 000001 1001114u -- Reworked intro, assorted minor edits throughout




a3070506284_4[1].jpg


My trusty "AI" image creation tools failed me completely on this one, so I resorted to the ancient paintshop pro 6 to first make very dark one of the oldest of the orignal AI images I had made sometime last year, that didn't make the cut for anything else because it was totally wrong for whate I was doing then, especially since the "wolves" it made for the stage performers were weird versions of humans with sort of screwed up wolf like heads and extra limbs and whatnot.

It's still wrong now, but darkened more than 90%, then erasing all the stuff in the top third, and the sides, leaving just bare outlines so you can't see all the wierdness ;) then I used lots of dodging, burning, selections, hue-to-target, etc, to eventually get the image you see above. So this one has at least a couple of hours of actual art creation in it. If I'd had time I would have done a much better job, but it will be seen at the size above for most viewers looking at the bandcamp page, or even smaller, so the detail didn't really matter. I've attached the fullsize version at the end of this post for those curious.

When I figure out what to call the present track, :oops: I'll add a title in a similar style at the bottom across the audience, but instead of glowing fire it will be shadow just back-edge-lit by the blue stage lights and fiery Amberwolf sign over the stage. .




Orignal version still over at

download (10l).png
 
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For those interested in the process of creating the above track:

I'd guess I have about 24-26 hours total into editing this one, over the last three days. Not as much as I've spent on some good tracks, but this one has turned out pretty good. Might still be some changes coming here and there, but probably only tweaks to timing of certain bits of percussion and adjsutments to some note volumes here and there.


There's almost none of hte orignal clips I started with left intact in there. Most of them have been seriously chopped up, stretched, squeezed, pitch shifted, processed, etc. The "weird" bassline sound at the beginning was from some Neurofunk collection at BlackOctopus that came free with something else. I can't stand the NF stuff in there, but the sound was interesteing, so I cut out all the glitches and wierd stuff, and reassembled the pieces into my own bassline starter. Some of the wierder short bits ended up as tiny "distortion guitar" hits, though it isn't a guitar, you can hear them quietly in the background of the slower part of the intro a couple of times. They also underlay a couple of points in the early vocals to help with the character.

The early vocals, especially the middle-deeper phrases just over a minute and a quarter in, are not male vocals, they're some operatic-style stuff from I tImage Sounds - Cinematic Choir, chopped up and pitch shifted down almost two octaves, with other pieces less shifted in parallel with them on a different more reverbed track. The super shifted stuff sounds AWFUL and completely unvocal like on it's own, but it sounds exactly like I wanted it to in the mix...wierd. The rest of the parts were only shifted down a few notes after being chopped/stretched/squished.

The later vocals are from antoehr Ghosthack bundle, Origin - Arabic - Kit 06 - Ghosts Of The Past, again hacked and chopped and shfited etc.

The end vocals are from a different set, I think some of them are from a Ghosthack bundle "Alley" in the adlibs part.

Some of the really deep almsot growly throat hums that start it all off were also from Ghosthack bundle, Origin - Arabic but were from the "male vocals low throats" section.



I prefer using Ghosthack stuff because they provide wet and dry for most things, so I can use the dry ones to chop up cleanly for pitch/etc changes. The ones with fx already in them are really hard to do this convincingly, so there are a lot of especially vocal bits in other companies' libraries that I eitehr have to use as-is, or hide the transitions in changes with a lot of other stuff going on, etc. Some I can't use at all unless I use them whole.


I think most fo the orchestral percussion started out as a loop in one of the Shymer packs from Ghosthack, but it didnt' fit any of the bassline I ended up creating, so it's completely chopped up and rebuilt to fit the various parts of the song, so it changes a lot throughout.

Some other parts I used for pieces of the bassline were from Ghosthack's Cinematic Essentials. The main pulse bassline that begins maybe halfway thru startted from there, then was run thru Bifilter2 with various automation to help it fit around the other parts I'd already made. Same with some of hte other background "synth" parts chopped up into bits to stick behind things to give me the sound and notes I wanted.



The main "arp lead" is actually an ostinato string part from Ghosthack's Cinematic Essentials, that was made for a lower tempo, so when I stretched it to fit this project's 140bpm it ended up grainy and wierd, but it fit the style. To get rid of the worst of the high end harshness from that process, I fed it to the bass2 buss that isn't filtered as heavly as the main bass buss, which results in the sound you hear in the first half. In the second half I copied it to another track that feeds a "normal" bus but has all the bass filtered out with Sonitus Multiband compressor by turning off the bottom two bands. (becuase these are the bands left audible in the other track). Then I crossfade between the two, neither going completely in or out, to change the sound for various parts of the last half of the song without having to recreate the part in a different instrument.



The secondary intertwining bits that sometimes sound like pizzicato strings, sometimes like banjos or whatever, are celli pizz string bits from the same bundle as the above.



There's quite a few little sounds and transition FX that came from various parts of the SampleTraxx bundles, though none of them were used as the original clip; they were either mangled or thye were overlaid with others from other places, or other sounds I had or made.

There are some muted-sounding sections, like under the intro...those came because when you solo a track, it also has to open up any busses that it feeds to the mains thru, and when I soloed one track to hear it, I found that sound,w hcih was perfect for those places. I just left the track soloed, muted it's clips temporarly, and exported the whole project as just that mostly-muted and quiet to a wave file to keep as a "knocks and ticks" track to bring in for certian parts of the whole thing. Then improted it into a new track that feeds the master bus as-is, though I also put an eq on it to filter some bits out in places, and automated volume eerywhere to turn it on and off and fade it as needed.
 
Now has a title "Even if I Could Tell You", so updated the artwork
a0709711425_10[1].jpg

also potentially lyrics if i can find the rest of the story in my head

I could tell you everything
xxand it still wouldn't matterxx
xxwouldn't matter at allxx
i could tell you everything
and it just wouldn't matter

even if i could tell you
I wouldn't know how
even if i could tell you
wouldn't believe me anyway
even if i could tell you
I would never get it right
even if i could tell you
tell you tell you tell you tell you tell you tell you
even if i could tell you
the difference would be slight
in how you would see me
in whether you would care
in how that you'd treat me
in how that I would fare
I could tell you everything
and it still wouldn't matter
even if i could tell you
there still be nothing there
If I could just keep you in the dark
If you didn't know the things I do
then maybe i could join you there
and peace could come to me

Even if i could tell you
I'd still just walk the line
between life and death
that lies between us
between me and the rest of you

even if i could tell you
how would i achieve
anything of value
because i know you see
you see you see you see you see
nothing in this face
nothing in these eyes
nothing that is me
reflects in your mind
your mind your mind your mind your mind
 
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While making a milkshake in the kitchen, and using a vintage hand juicer as a strainer to get the strawberry powder out of an oatmeal packet into a bit of tupperware, the sound it was making begged to be percussion, so I took it into the quietest room and recorded it with my phone, transferred those to the computer, and edited bits of them into this project here and there.

Bonus points if you can find them.
:)




073025: 073425 000001 200148z -- added oatmeal tupperware shakers and vintage juicer percussion, other tweaks, etc.
EDIT: apparently it's not actually a juicer, it's a potato-ricer.... :lol: :oops:
 
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Hey @amberwolf I check this thread now and then to see what you've been up too musically. I enjoy your musical wanderings even though different than my own. I've recorded in the past but not so much any more. I think I saw you were using Cakewalk Sonar for a DAW? Still current? Any experience with other DAWs? Most of what I did was using Mixcraft in Windows but would like to move to Ardour on Linux as I get back into it. Any other DAWs you've tried and liked?

...any experience with live looping? I loop in my recordings but never tried it live. One of the masters I like to listen to is Reinhardt Buhr.
 
Hey @amberwolf I check this thread now and then to see what you've been up too musically. I enjoy your musical wanderings even though different than my own.

what do you think of each of hte last several tracks i've posted up recently? the good, the bad, ugly, etc?


I've recorded in the past but not so much any more.
got any links to your stuff online anywhere? (bandcamp is a good free place to put stuff up and you can either put it for free downloads or paid, etc).


I think I saw you were using Cakewalk Sonar for a DAW? Still current?
i use a verison from a couple decades ago. no reason to upgrade, and the current one is all subscription so if you stop paying you lose your stuff (can't edit, save, export, etc., so same as lost). never ever do those subcription software things, really bad idea




Any experience with other DAWs? Most of what I did was using Mixcraft in Windows but would like to move to Ardour on Linux as I get back into it. Any other DAWs you've tried and liked?

no, i've not really tried much of anyting else since getting good at cakewalk and later sonar. get good with a tool, and use it till it is just a part of doing stuff...keep chaging tools and you hae to relearn everything and you spend more time doing that and fixing things than making art / music, etc. ;)

been told reaper is good but didn't get much past installing it on hte linux laptop so far, that was a while back. want to make music not waste time getting things to work the way i need them to again and again. :(



...any experience with live looping? I loop in my recordings but never tried it live. One of the masters I like to listen to is Reinhardt Buhr.
no, i'm not really a live player; not a musician. i create sounds and soundscapes and stuff that might be musical in nature. :p

i have played live at various places over the years but probably not in the last copule decades now. too hard to move the gear and set it up and nobody pays for people like me to sit there and make ambience, i'm better off using my time and energy to just create stuff here at home even though almsot no one ever listens to it or probably ever will.


only looper musician i can remember having listend to was way back, kt tunstall; liked that and thought it was kind of amaizing that she could do that, but i couldn't kepe it all straight whyile tryhing to play.


i *use* loops and stuff to create things sometimes, but i usually chope them all up and mutate them and whatnot, till soemtiesm tehy're unrecognizable from their original states. :lol:
 
what do you think of each of hte last several tracks
Your music has way more imagination in it than I could ever come up with. Like you've stated, a soundscape. Some perfect for the soundtrack on a SciFi movie. I'm a guitar player that's tried to pull in a few different sounds to fill things out.

got any links to your stuff online anywhere?
I just looked. A decade ago I stashed some stuff on Broadjam. It's still there - heh! So-

(Hmmm... Music links below aren't working through Broadjam(?) so redirected them to a Google Drive account.)

This would be a completed song with vocals even though I hate to sing. (About losing a friend on the net.)

Here is me experimenting with keyboards even though I don't play keyboards. I put my fingers on the keys and if it doesn't sound good I move them - chuckles.....

I'm pretty conventional but get a little disjunct and wandering on this song.

...and sometimes I record things just to try out effects, techniques and sounds.

...and one more just for the heck of it (you don't want to listen to a whole album of stuff) called Plains. (Think running horses!)

Here is the Broadjam page.

...and I see Broadjam has moved to a strictly paid membership. Explains why the song links didn't work. Still, can't believe they hung on to my stuff for 10+ years.

keep chaging tools and you hae to relearn everything
Agreed! A big part of recording is how good you are with the tools you have. I have Ardour installed on one of my Linux machines but struggle to use it because I don't know it.
 
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Gotta reply to your post, but still typing that up. In the meantime

Nine Thumbnails On A Dark Screen
first draft, fairly grungy dark piece.


The name came from something my brother was saying in an unrelated conversation about something someone else complained about online how all the little thumbnails on the screen were too hard to see, and my brain went somehwere completely different with both screen and thumbnails....you probably wont' like the cover art once I get that done becuase it'll be the other kind of thumbnails and screen. :(


the sound itself was an accident, i was trying to get something setup that would have been in the same vein as The Last Flight
but accidentally dropped the bas line and some other bits into a track with grungy distortion fx, and when i hit play it sounded too interesting to let go of. so it's still a WIP, still building the vocalizations track, gotta figure out chored changes, etc, might get longer (only a couple minutes so far), but it's still interesting. Probably a ways to go before it's "done", but feedback would be useful. :)


Also,

I uploaded a couple of short edits of Behind You Lie many Unseen with just the "Elven rock" part, one with a bit of intro from teh previous section, and one without, for the listeners I've had on Bandcamp that the stats show did not listen far enough to hear that section, since it's so totally different from the rest of it, and I think that section is cool. ;)


 
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